Please note that steps which include instructions on renaming must be adhered to strictly in this guide, and cannot be named anything else: The third is Enhancement Mod for Jedi Knight - MotS Edition (EMSith), which is a compilation of other high resolution model & texture packs (JKE, darthbabe96's models and conversions, the FGR/SMLiberator-made saber + emissive explosion effects, etc.) This mod is hosted in the TODOA moddb page and requires JKGFXMod in this list. Additionally, light sources actually provide light with these packs. This modernizes the look with sharper and detailed gameplay. These are AI-upscaled textures that are injected into the game with JKGFXMOD. The second is the Mysteries of the Sith Neural Upscale Texture Packs (MOTS).
Using this, you can launch MotS through Steam with a working Steam overlay. If you just want the technical improvements-such as not having to rely on dgVoodoo, not having to use compatibility mode, SSAO, no more screen mode switching between gameplay & menus, and HUD scaling-you can just install this one alone without the other two. textures that have light emission actually emit lights). This is a new injector/patch that allows JK/MotS to run better and can enable emissive textures (e.g.